Стрелок 
 
 
 Код
case "BPEH" : { 
 removeAllWeapons _unit; 
 removeAllItems _unit; 
 removeAllAssignedItems _unit; 
 removeUniform _unit; 
 removeVest _unit; 
 removeBackpack _unit; 
 removeHeadgear _unit; 
 removeGoggles _unit; 
 _unit forceAddUniform "TRYK_U_B_Woodland_Tshirt"; 
 for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_Morphine";}; 
 for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";}; 
 for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_CableTie";}; 
 _unit addItemToUniform "SmokeShell"; 
 for "_i" from 1 to 2 do {_unit addItemToUniform "rhs_mag_30Rnd_556x45_Mk318_Stanag";}; 
 _unit addItemToUniform "AGM_HandFlare_Green"; 
 _unit addVest "V_PlateCarrierL_CTRG"; 
 _unit addItemToVest "AGM_Bloodbag"; 
 _unit addItemToVest "AGM_Epipen"; 
 for "_i" from 1 to 6 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";}; 
 for "_i" from 1 to 2 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Green";}; 
 for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";}; 
 for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShellGreen";}; 
 for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";}; 
 _unit addItemToVest "AGM_M84"; 
 _unit addBackpack "B_Parachute"; 
 _unit addHeadgear "Beret_para"; 
 _unit addWeapon "rhs_weap_m4a1_grip2"; 
 _unit addPrimaryWeaponItem "rhsusf_acc_eotech_552"; 
 _unit addWeapon "rhs_weap_rsp30_red"; 
 _unit linkItem "ItemMap"; 
 _unit linkItem "ItemCompass"; 
 _unit linkItem "tf_microdagr"; 
 _unit linkItem "tf_anprc152_2"; 
 _unit linkItem "TRYK_Shemagh_TAN_NV"; 
 };
  
 Стрелок 
 
 
 Код
case "BPEHH" : {      
 removeAllWeapons _unit;      
 removeAllItems _unit;      
 removeAllAssignedItems _unit;      
 removeUniform _unit;      
 removeVest _unit;      
 removeBackpack _unit;      
 removeHeadgear _unit;      
 removeGoggles _unit;      
 _unit forceAddUniform "TRYK_U_B_Woodland";      
 _unit addItemToUniform "AGM_Morphine";      
 for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";};      
 for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_CableTie";};      
 for "_i" from 1 to 2 do {_unit addItemToUniform "rhs_mag_30Rnd_556x45_Mk318_Stanag";};      
 _unit addItemToUniform "AGM_HandFlare_Green";      
 _unit addItemToUniform "AGM_HandFlare_Red";      
 _unit addItemToUniform "SmokeShell";      
 _unit addVest "V_PlateCarrierH_CTRG";      
 for "_i" from 1 to 6 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};      
 for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";};      
 _unit addItemToVest "SmokeShell";      
 _unit addItemToVest "SmokeShellRed";      
 _unit addItemToVest "SmokeShellGreen";      
 _unit addHeadgear "H_HelmetB_camo";      
 _unit addWeapon "rhs_weap_m4a1_grip2";      
 _unit addPrimaryWeaponItem "rhsusf_acc_eotech_552";      
 _unit linkItem "ItemMap";      
 _unit linkItem "ItemCompass";      
 _unit linkItem "tf_microdagr";      
 _unit linkItem "TRYK_ShemaghESSTAN_NV";      
 };
  
 Пулемётчик 
 
 
 Код
case "BPUL" : {   
 removeAllWeapons _unit;   
 removeAllItems _unit;   
 removeAllAssignedItems _unit;   
 removeUniform _unit;   
 removeVest _unit;   
 removeBackpack _unit;   
 removeHeadgear _unit;   
 removeGoggles _unit;   
 _unit forceAddUniform "TRYK_U_B_Wood_T";   
 _unit addItemToUniform "AGM_Morphine";   
 for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";};   
 _unit addVest "V_PlateCarrierL_CTRG";   
 for "_i" from 1 to 2 do {_unit addItemToVest "rhsusf_100Rnd_556x45_soft_pouch";};   
 for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";};   
 for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";};   
 _unit addItemToVest "SmokeShellGreen";   
 _unit addItemToVest "SmokeShellRed";   
 _unit addItemToVest "AGM_HandFlare_Red";   
 _unit addItemToVest "AGM_HandFlare_Green";   
 _unit addBackpack "TRYK_B_Carryall_wood";   
 _unit addItemToBackpack "AGM_Bloodbag";   
 _unit addItemToBackpack "AGM_Epipen";   
 _unit addItemToBackpack "AGM_Morphine";   
 for "_i" from 1 to 4 do {_unit addItemToBackpack "AGM_Bandage";};   
 for "_i" from 1 to 6 do {_unit addItemToBackpack "rhsusf_100Rnd_556x45_soft_pouch";};   
 for "_i" from 1 to 6 do {_unit addItemToBackpack "SmokeShell";};   
 _unit addHeadgear "H_HelmetB_light";   
 _unit addGoggles "TRYK_Shemagh_ESS";   
 _unit addWeapon "rhs_weap_m249_pip";   
 _unit addPrimaryWeaponItem "rhsusf_acc_anpeq15A";   
 _unit addPrimaryWeaponItem "rhsusf_acc_eotech_552";   
 _unit linkItem "ItemMap";   
 _unit linkItem "ItemCompass";   
 _unit linkItem "tf_microdagr";   
 };
  
 Медик 
 
 
 Код
case "BMED" : { 
 removeAllWeapons _unit; 
 removeAllItems _unit; 
 removeAllAssignedItems _unit; 
 removeUniform _unit; 
 removeVest _unit; 
 removeBackpack _unit; 
 removeHeadgear _unit; 
 removeGoggles _unit; 
 _unit forceAddUniform "TRYK_U_B_Woodland_Tshirt"; 
 _unit addItemToUniform "AGM_Morphine"; 
 for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";}; 
 for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_CableTie";}; 
 _unit addItemToUniform "AGM_HandFlare_Green"; 
 _unit addItemToUniform "AGM_HandFlare_Red"; 
 _unit addVest "V_PlateCarrierH_CTRG"; 
 for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";}; 
 for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";}; 
 _unit addItemToVest "SmokeShellGreen"; 
 _unit addItemToVest "SmokeShellRed"; 
 for "_i" from 1 to 6 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";}; 
 for "_i" from 1 to 2 do {_unit addItemToVest "AGM_HandFlare_White";}; 
 _unit addBackpack "TRYK_B_FieldPack_Wood"; 
 for "_i" from 1 to 5 do {_unit addItemToBackpack "AGM_Bloodbag";}; 
 for "_i" from 1 to 10 do {_unit addItemToBackpack "AGM_Epipen";}; 
 for "_i" from 1 to 15 do {_unit addItemToBackpack "AGM_Morphine";}; 
 for "_i" from 1 to 20 do {_unit addItemToBackpack "AGM_Bandage";}; 
 for "_i" from 1 to 10 do {_unit addItemToBackpack "SmokeShell";}; 
 _unit addHeadgear "Beret_para"; 
 _unit addGoggles "TRYK_Shemagh"; 
 _unit addWeapon "rhs_weap_m4a1_carryhandle_grip"; 
 _unit addPrimaryWeaponItem "rhsusf_acc_eotech_552"; 
 _unit linkItem "ItemMap"; 
 _unit linkItem "ItemCompass"; 
 _unit linkItem "tf_microdagr"; 
 [_unit,"combatmedic"] call bis_fnc_setUnitInsignia; 
 };